I don't know how long this has been going on since I skipped a lot of releases and didn't make a note of which one I recently upgraded from (probably something in the 3.0-4.0 range), but as of right now I'm unable to get rid of screen tearing when using OpenGL ONLY. In D3D it works fine. I've checked on both an nvidia and AMD gpu system (both CPUs are intel). System specs for each system:
1: Intel i7-2600, Radeon 6870, 8GB RAM
2: Intel i7-4710HQ, Nvidia GTX 850M, 12GB RAM
I've tried to force this setting through the CCC and NCP programs, no effect in dolphin except in D3D. Am I missing something? vsync is enabled in dolphin's OpenGL settings.
I'm running the latest build. I'd rather not use D3D as it has a few glitches in the games I want to play, plus it runs slower on my systems.
1: Intel i7-2600, Radeon 6870, 8GB RAM
2: Intel i7-4710HQ, Nvidia GTX 850M, 12GB RAM
I've tried to force this setting through the CCC and NCP programs, no effect in dolphin except in D3D. Am I missing something? vsync is enabled in dolphin's OpenGL settings.
I'm running the latest build. I'd rather not use D3D as it has a few glitches in the games I want to play, plus it runs slower on my systems.