Yeah, this issue was noticed half a year ago as a black screen. The way we blit to screen doesn't work with msaa. We could workaround it, but as there is really no need to use msaa on the screen framebuffer, So I've just created this error message instead of adding a workaround.
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OpenGL problems
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OpenGL problems - Toonation - 02-13-2014, 03:58 AM
RE: OpenGL problems - DJBarry004 - 02-13-2014, 05:05 AM
RE: OpenGL problems - KHg8m3r - 02-13-2014, 05:08 AM
RE: OpenGL problems - Toonation - 02-13-2014, 05:17 AM
RE: OpenGL problems - KHg8m3r - 02-13-2014, 05:22 AM
RE: OpenGL problems - degasus - 02-13-2014, 11:16 PM
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