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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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OpenGL problems
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OpenGL problems
02-13-2014, 03:58 AM (This post was last modified: 02-13-2014, 03:59 AM by Toonation.)
#1
Toonation Offline
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Exclamation 
So when I play in OpenGL it says:

" MSAA on default framebuffer isn't supported. Please avoid forcing dolphin to use MSAA by the driver. 8 samples on default framebuffer found."

Is there a fix for this (like a driver download or something)?
Is this a normal error? I'm a bit confused is it my CPU i5-3570k or GPU the issue which is a 7950?
I haven't played Dolphin in about 9 months so yea xD

I'm useing Dolphin 4.0-855
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02-13-2014, 05:05 AM
#2
DJBarry004 Offline
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Don´t force any enhacement (Anti-aliasing in this case) on your GPU driver.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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02-13-2014, 05:08 AM (This post was last modified: 02-13-2014, 05:20 AM by KHg8m3r.)
#3
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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In Catalyst Control Center, are you trying to use a profile to use enhancements for Dolphin? (that's what "Please avoid forcing dolphin to use MSAA by the driver" means)

edit: ninja'd
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02-13-2014, 05:17 AM
#4
Toonation Offline
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Hmm I have RadeaonPro installed too thought it was that. I just had CCC general settings non-default settings. So yea I had to set it to default.
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02-13-2014, 05:22 AM
#5
KHg8m3r Offline
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Try one of these:
1) Check for Windows updates and DirectX updates
2) Make sure you have the latest AMD drivers.
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02-13-2014, 11:16 PM
#6
degasus Offline
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Yeah, this issue was noticed half a year ago as a black screen. The way we blit to screen doesn't work with msaa. We could workaround it, but as there is really no need to use msaa on the screen framebuffer, So I've just created this error message instead of adding a workaround.
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