Hi guys.
Here my report about a bug:
Game: Resident Evil 2 GC
Revs tested: 7091 to 7093 both x32 and x64
First Screen:
http://img51.imageshack.us/i/openglbugwi...llight.png
This appear with OpenGL plugin with this settings in Resident Evil 2 / Resident Evil 0(wii) and Resident Evil Rebirth (wii):
Anisotropic 1x
AA : None
-Load Native Mipmaps ON
-Pixel Lighting *
-Force Bi/Trilinear Filter ON
-EFB Scaled Copy ON
-Pixel Depth OFF
--Integral
Enable CPU Access Disabled
Copy Enable on Texture
Accurate Texture Cache Disabled
Show FPS
*If u set to OFF the Pixel Lighting the game start regularly.
This issue dnt appear in DX9 Mode!
Another Screen with different bug(dunno if this is a real bug or issue...):
http://img227.imageshack.us/i/bug1ky.png
Issue both in OGL and DX9 (grey lines)
Settings:
Anisotropic 1x
AA : None
-Load Native Mipmaps ON
-Pixel Lighting ON
-Force Bi/Trilinear Filter *
-EFB Scaled Copy ON
-Pixel Depth OFF
--Integral
Enable CPU Access Disabled
Copy Enable on Texture
Accurate Texture Cache Disabled
Show FPS
*If u disable Force Bi/Trilinear Filter u get this:
http://img89.imageshack.us/i/pixelt.png
Total pixelated game but there is not grey lines.
I hope in a fix for this.
Here my report about a bug:
Game: Resident Evil 2 GC
Revs tested: 7091 to 7093 both x32 and x64
First Screen:
http://img51.imageshack.us/i/openglbugwi...llight.png
This appear with OpenGL plugin with this settings in Resident Evil 2 / Resident Evil 0(wii) and Resident Evil Rebirth (wii):
Anisotropic 1x
AA : None
-Load Native Mipmaps ON
-Pixel Lighting *
-Force Bi/Trilinear Filter ON
-EFB Scaled Copy ON
-Pixel Depth OFF
--Integral
Enable CPU Access Disabled
Copy Enable on Texture
Accurate Texture Cache Disabled
Show FPS
*If u set to OFF the Pixel Lighting the game start regularly.
This issue dnt appear in DX9 Mode!
Another Screen with different bug(dunno if this is a real bug or issue...):
http://img227.imageshack.us/i/bug1ky.png
Issue both in OGL and DX9 (grey lines)
Settings:
Anisotropic 1x
AA : None
-Load Native Mipmaps ON
-Pixel Lighting ON
-Force Bi/Trilinear Filter *
-EFB Scaled Copy ON
-Pixel Depth OFF
--Integral
Enable CPU Access Disabled
Copy Enable on Texture
Accurate Texture Cache Disabled
Show FPS
*If u disable Force Bi/Trilinear Filter u get this:
http://img89.imageshack.us/i/pixelt.png
Total pixelated game but there is not grey lines.
I hope in a fix for this.
Rig:
Cpu: Quad Core Q9550 @2.8Ghz (0% OC)
Ram: 4Gb Ram - Dual Channel Enabled @800Mhz (0% OC)
Vga: Ati Radeon HD5850 1Gb (0% OC)
OS: VVindows 7 x64
Cpu: Quad Core Q9550 @2.8Ghz (0% OC)
Ram: 4Gb Ram - Dual Channel Enabled @800Mhz (0% OC)
Vga: Ati Radeon HD5850 1Gb (0% OC)
OS: VVindows 7 x64