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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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OpenGL or Direct3D9/11?
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OpenGL or Direct3D9/11?
07-13-2014, 06:04 AM
#13
DJBarry004 Offline
Don't even bother...
*******
Posts: 2,456
Threads: 33
Joined: Sep 2013
Not all of them, only GPU-related (forcing AA through driver on this case). Others can happen by having a bad install of VC++ 2013, any missing DX file, among others.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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Messages In This Thread
OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 02:18 AM
RE: OpenGL or Direct3D9/11? - Anti-Ultimate - 07-13-2014, 02:21 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 02:52 AM
RE: OpenGL or Direct3D9/11? - Anti-Ultimate - 07-13-2014, 02:53 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 02:56 AM
RE: OpenGL or Direct3D9/11? - JMC47 - 07-13-2014, 02:58 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 03:01 AM
RE: OpenGL or Direct3D9/11? - DJBarry004 - 07-13-2014, 03:11 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 03:14 AM
RE: OpenGL or Direct3D9/11? - Anti-Ultimate - 07-13-2014, 03:15 AM
RE: OpenGL or Direct3D9/11? - DJBarry004 - 07-13-2014, 03:16 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 03:27 AM
RE: OpenGL or Direct3D9/11? - DJBarry004 - 07-13-2014, 06:04 AM

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