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OpenGL or Direct3D9/11?
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OpenGL or Direct3D9/11?
07-13-2014, 03:01 AM
#7
NickV96 Offline
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Posts: 18
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Joined: Jul 2014
(07-13-2014, 02:58 AM)JMC47 Wrote: EFB2Ram on D3D9/11 will crash Mario Kart Wii. OGL will not crash on it.

Hmmph. My video backend is set to OpenGL, and my EFB is indeed set to RAM. I still think it has something to do with Xaudio2, though. I've been having crashes on more games, such as Super Mario Galaxy 1, 2 and on Mario Kart Double Dash. I'm on Dolphin 3.5, FYI. Any other suggestions to prevent random crashes?
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Messages In This Thread
OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 02:18 AM
RE: OpenGL or Direct3D9/11? - Anti-Ultimate - 07-13-2014, 02:21 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 02:52 AM
RE: OpenGL or Direct3D9/11? - Anti-Ultimate - 07-13-2014, 02:53 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 02:56 AM
RE: OpenGL or Direct3D9/11? - JMC47 - 07-13-2014, 02:58 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 03:01 AM
RE: OpenGL or Direct3D9/11? - DJBarry004 - 07-13-2014, 03:11 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 03:14 AM
RE: OpenGL or Direct3D9/11? - Anti-Ultimate - 07-13-2014, 03:15 AM
RE: OpenGL or Direct3D9/11? - DJBarry004 - 07-13-2014, 03:16 AM
RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014, 03:27 AM
RE: OpenGL or Direct3D9/11? - DJBarry004 - 07-13-2014, 06:04 AM

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