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OpenGL or D3D for Radeon?
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OpenGL or D3D for Radeon?
03-04-2014, 10:05 AM
#1
yl-smash Offline
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Theoretically, which should run faster, OpenGL (with vertex hack enabled) or D3D? I have an MSI Radeon HD 7770. From testing myself I can't notice a huge difference so I am wondering which should run faster in theory. Thanks
[color=green]Windows 7 x64 / i5 4690k @ 3.5 GHz / GTX 970 / 8GB RAM[/color]
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03-04-2014, 10:08 AM (This post was last modified: 03-04-2014, 10:09 AM by DJBarry004.)
#2
DJBarry004 Offline
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Both of them will run at almost the same speed. Remember that AMD GPUs don´t support VSH...
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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03-04-2014, 10:11 AM
#3
yl-smash Offline
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(03-04-2014, 10:08 AM)DJBarry004 Wrote: Both of them will run at almost the same speed. Remember that AMD GPUs don´t support VSH...

I didn't know that but thanks for the info. One of them has to have a slight edge over the other, that's what I'm wondering.
[color=green]Windows 7 x64 / i5 4690k @ 3.5 GHz / GTX 970 / 8GB RAM[/color]
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03-04-2014, 10:12 AM
#4
DJBarry004 Offline
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Well, that edge could be the pinned memory implemented for OGL on recent AMD GPUs/drivers.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

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03-04-2014, 10:39 AM
#5
JMC47 Offline
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I can answer with pretty much 100% accuracy. D3D. Radeons do not like OpenGL as much at this point in Dolphin's development.
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