No matter what version of dolphin i use i get micro stuttering about every 10-15 seconds. The game is always at 60fps 100% speed. I've tried turning vsync on and off in both dolphin and nvidia control panel. Framelimit in dolphin is also set to auto and I've also tried 60 but nothing works. This happens in any game. An example is super mario galaxy 2, if i just stand there and go into first person view and pan the camera around horizontally after about 10-15 seconds it will stutter for about 3 seconds stop then repeat. Audio doesn't stutter or anything because the game is always at a 100% speed and fps. Yes the progressive scan option is off in dolphin and no its not me playing the game for the first time so its not textures being cached. This does not happen in d3d, but i want opengl to work properly for me because mario kart wii and a few other games slow down to a snails pace when caching new textures in d3d. Please if u guys have any ideas for me to fix this it would be much appreciated because im going crazy triying! I have pretty good specs so i don't understand why this is happening?
Specs:
[color=#000000]Operating System:
Windows 8.1 64-bit
Processor/CPU:
4th Gen Intel Core i7 4810MQ 2.8GHz-3.7GHz(Turbo)
Video Card/GPU:
Nvidia GTX 880m 8gb GDDR5
Memory/RAM:
32gb GDDR3[/color]
Specs:
[color=#000000]Operating System:
Windows 8.1 64-bit
Processor/CPU:
4th Gen Intel Core i7 4810MQ 2.8GHz-3.7GHz(Turbo)
Video Card/GPU:
Nvidia GTX 880m 8gb GDDR5
Memory/RAM:
32gb GDDR3[/color]