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OpenGL & Intel GMA945GSE
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OpenGL & Intel GMA945GSE
06-27-2009, 03:31 AM
#4
xMastemah
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(06-27-2009, 03:15 AM)nosound97 Wrote: BUT!

You can use old Direct3D plugin, look for LuisR14's signature

Hm, I believe I tried it (correctly and all) and no dice. I'm pretty sure the poster above you is right.
Still get an error about my 3D accelerator being too old/not supporting. The game starts, but is sluggish through and through. I suppose I could mess around with it and see.

Thanks, though.
Levi.

EDIT: Also, if anyone knows, do ALL the Zelda games not function with sound (along with Pikmin and some others, I read)?
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Messages In This Thread
OpenGL & Intel GMA945GSE - xMastemah - 06-26-2009, 11:05 PM
RE: OpenGL & Intel GMA945GSE - boogerlad - 06-27-2009, 02:55 AM
RE: OpenGL & Intel GMA945GSE - nosound97 - 06-27-2009, 03:15 AM
RE: OpenGL & Intel GMA945GSE - xMastemah - 06-27-2009, 03:31 AM
RE: OpenGL & Intel GMA945GSE - abfab126 - 06-27-2009, 04:03 AM
RE: OpenGL & Intel GMA945GSE - xMastemah - 06-27-2009, 07:00 AM

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