
In the donation thread, Sonicadvance1 stated that Samsung Galaxy S4 would be the first smartphone capable of running Dolphin because it supports OpenGL ES 3.0, so, can I assume that any Android phone compatible with OpenGL ES 3.0 should be compatible with the new backend he's developing, like Adreno 305/Adreno 320 based android phones (Xperia L, Xperia M, Galaxy S4 Mini, Optimus F5, etc)?
Keep in mind that I'm asking if the video backend will be compatible, not if the quoted phones will be able to run Dolphin at playable speeds...
Keep in mind that I'm asking if the video backend will be compatible, not if the quoted phones will be able to run Dolphin at playable speeds...
HP ENVY dv6-7300 Notebook PC ASRock Z97M OC Formula
CPU: Intel Core i7-3630QM @ 2.4 GHz Intel Pentium G3258 @ 4.2 GHz (OC)
GPU: NVIDIA GeForce GT 650M @ 2 GB GDDR5 NVIDIA GeForce GT 440 @ 1 GB DDR3
RAM: 16 GB @ DDR3-1600 (2x8 GB) 16 GB @ DDR3-1600 (4x4 GB)
OS: Windows 10 (Insider Preview) Windows 10 (version 20H2)
CPU: Intel Core i7-3630QM @ 2.4 GHz Intel Pentium G3258 @ 4.2 GHz (OC)
GPU: NVIDIA GeForce GT 650M @ 2 GB GDDR5 NVIDIA GeForce GT 440 @ 1 GB DDR3
RAM: 16 GB @ DDR3-1600 (2x8 GB) 16 GB @ DDR3-1600 (4x4 GB)
OS: Windows 10 (Insider Preview) Windows 10 (version 20H2)