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OpenGL ES 3.0 Crash on Galaxy S4
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OpenGL ES 3.0 Crash on Galaxy S4
09-02-2013, 10:33 AM
#1
moosehunter Offline
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The current build in the market crashes whenever I run it using the OpenGL ES 3.0 backend on my Galaxy S4 running CM 10.2.

The last message Dolphin displays is:

26:30:936 /home/sonicadvance1/dolphin-emu/Source/Core/Core/Src/ConfigManager.cpp:131 N[BOOT]: Saving settings to //sdcard/dolphin-emu/Config/Dolphin.ini
26:30:997 /home/sonicadvance1/dolphin-emu/Source/Core/Core/Src/CoreParameter.cpp:319 W[BOOT]: Bootrom file /sdcard/dolphin-emu/GC/USA/IPL.bin not found - using HLE.
SAMSUNG JF, 4 cores, SWP, Half, Thumb, FastMult, VFP, EDSP, NEON, VFPv3, TLS, VFPv4, IDIVa, IDIVt
/storage/emulated/0/New Folder/Tales of Symphonia - Disc 1.gcm
26:30:999 /home/sonicadvance1/dolphin-emu/Source/Core/Core/Src/CoreTiming.cpp:113 W[PowerPC]: Discarded old event type "EXIInterrupt" because a new type with the same name was registered.
26:30:999 /home/sonicadvance1/dolphin-emu/Source/Core/Core/Src/CoreTiming.cpp:113 W[PowerPC]: Discarded old event type "EXIInterrupt" because a new type with the same name was registered.
Clearing code cache.
26:31:448 /home/sonicadvance1/dolphin-emu/Source/Core/Core/Src/Boot/Boot.cpp:185 N[BOOT]: Booting /storage/emulated/0/New Folder/Tales of Symphonia - Disc 1.gcm
26:31:621 /home/sonicadvance1/dolphin-emu/Source/Core/Core/Src/HLE/HLE_OS.cpp:39 N[OSREPORT]: 81200500->81300000| Apploader Initialized. $Revision: 32 $.
26:31:621 /home/sonicadvance1/dolphin-emu/Source/Core/Core/Src/HLE/HLE_OS.cpp:39 N[OSREPORT]: 8120051c->81300000| This Apploader built Apr 17 2003 12:46:20
26:33:550 /home/sonicadvance1/dolphin-emu/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp:52 E[Video]: Couldn't load function glMapBuffer
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09-02-2013, 11:47 AM (This post was last modified: 09-02-2013, 11:55 AM by cloud1250000.)
#2
cloud1250000 Offline
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From what I've read, the crash is fixed but the new version is not released.

I think sonic want's to fix the blackscreen lame problem related to adreno crap driver before pushing a new version to play store.

Edit: nvm, there's quite alot of change coming in the next version. ALOT.
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09-04-2013, 09:26 AM
#3
Lioncash
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(09-02-2013, 11:47 AM)cloud1250000 Wrote: Edit: nvm, there's quite alot of change coming in the next version. ALOT.

Yeah, there's quite a nice large chunk of changes coming up. The code for the front-end has changed a lot from the version that is on the Google Play store (not to mention it has been made more modular). Also SonicAdvance1 has done (and is still doing) a pretty phenomenal job with his ARM JIT recompiler, which is much better now compared to the one on the Play store.

Just to give you an idea of what changes to the UI have been made, here's a few screenshots. Imgur Gallery.
Obviously some things are subject to change, so don't take that gallery as the final version of the UI.
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09-04-2013, 01:15 PM (This post was last modified: 09-04-2013, 01:16 PM by cloud1250000.)
#4
cloud1250000 Offline
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OH you haven't put a capture for the ingame "menu"

Also, does sonic advances 2 is running well o,O lol cauz' even on my pc I've got some lag xD
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09-04-2013, 10:40 PM
#5
ExtremeDude2 Offline
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It will be much worse on an ARM device then your computer
Check out my videos (dead)
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