• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
« Previous 1 ... 124 125 126 127 128

OpenGL es 2.0 and android 4.2.2
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
OpenGL es 2.0 and android 4.2.2
01-07-2014, 05:27 AM
#1
Userandroid Offline
Junior Member
**
Posts: 11
Threads: 6
Joined: Jan 2014
I have bought a chinese phone with this specs dual core 1.3 ghz running android 4.2.2 jelly bean my question is possible to have a optimize OpenGL es 2.0 rendering for run a little better than the software rendering ? Thanks c:
Find
Reply
01-07-2014, 05:29 AM
#2
DJBarry004 Offline
Don't even bother...
*******
Posts: 2,456
Threads: 33
Joined: Sep 2013
(01-07-2014, 05:27 AM)Userandroid Wrote: I have bought a chinese phone with this specs dual core 1.3 ghz running android 4.2.2 jelly bean my question is possible to have a optimize OpenGL es 2.0 rendering for run a little better than the software rendering ? Thanks c:
I´m not a developer but I guess that no. Dolphin for Android is already optimized to work with OGL ES 3.0 which is WAY faster than the version your phone supports.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
Find
Reply
01-07-2014, 05:32 AM
#3
Userandroid Offline
Junior Member
**
Posts: 11
Threads: 6
Joined: Jan 2014
Thanks for the reply
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 2 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode