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Opengl and direct3d difference
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Opengl and direct3d difference
10-27-2015, 10:30 PM
#1
SandyCheeks Offline
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Hello guys, could someone pls explain me whats the difference between the opengl backend and the direct3d11 one? and which one is better suited?
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10-27-2015, 11:19 PM
#2
envisaged0ne Offline
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As far as better suited, it depends what kind of graphic card you have.  NVidia can't really use d3d but works great w/OpenGL.  AMD can really only use d3d.  If you have something else, I recommend just experimenting and seeing which one works best for you.  You might not even notice a difference
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10-27-2015, 11:52 PM
#3
SandyCheeks Offline
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i have a nvidia graphics card (gtx 970), for most of the games it actually works great with direct 3d11 too actually not only opengl, and i really didn't notice any difference so far
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10-28-2015, 11:25 AM
#4
envisaged0ne Offline
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That's good.  I have a NVidia 750 gtx and it doesn't like d3d.  Games run very choppy with a lot of lag.  But runs flawlessly on OpenGL
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10-28-2015, 01:03 PM (This post was last modified: 10-28-2015, 01:04 PM by Helios.)
#5
Helios Offline
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nvidia cards work fine on Direct3D. Their OpenGL implementation actually works so you can take advantage of some of the neat stuff we do to have a faster and more accurate emulation with OpenGL if you have an nvidia card. AMD's cards OpenGL implementation has some bugs, but works fine on Direct3D, which is why Direct3D is recommended there.
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