(03-11-2014, 04:49 AM)neobrain Wrote:(03-11-2014, 04:24 AM)Shonumi Wrote: The last time I checked, custom textures under D3D11 was hit and miss. Don't recall if neobrain made progress on that, but it has been known issue in the past.
I have fixed one particular (critical) issue with it (not committed to master, yet). Apart from that I'm still waiting for more useful issue reports.
Was it the messed up ui problem and is it committed in the non release builds? :3
