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Only allow inputs when Wiimote state is upright/sideways
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Only allow inputs when Wiimote state is upright/sideways
08-23-2020, 01:42 AM
#1
ds22 Offline
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Posts: 13
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Joined: Aug 2019
I'm trying to figure this specifically for Super Mario Galaxy, but is it possible to have certain inputs only work when the emulated Wiimote is set to be upright/sideways?
I know it is possible to set a condition whenever you're holding a button or not, or whenever or not you're in the menu, but I would like to know if such a condition value exists for Wiimote upright/sideways.
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Only allow inputs when Wiimote state is upright/sideways - ds22 - 08-23-2020, 01:42 AM
RE: Only allow inputs when Wiimote state is upright/sideways - ExtremeDude2 - 08-23-2020, 01:59 AM
RE: Only allow inputs when Wiimote state is upright/sideways - ds22 - 08-23-2020, 02:18 AM

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