HEY guys I figured out a smart trick to fix the Frame Buffer Effect on the Direct X backends, am useing dolpin 3.5
I have efb ram enable. The trick is useing the the dolphin free look to make the effect disseapear what i did is navigated with the WASD keys and zoom in to the wall with shift + W really close so that the black textures were not visible and then I enable safe EFB copies texture, and press shift + R and the odd bloom affect was removed, I swear Okami looks beautiful sharper and clearer then ps3 version Let me know if the trick works for yall
For shame that I had to re-post this thread cause no one would ever had read it on the okami wii support page , so i took in consideration to get my thread heard.
I have efb ram enable. The trick is useing the the dolphin free look to make the effect disseapear what i did is navigated with the WASD keys and zoom in to the wall with shift + W really close so that the black textures were not visible and then I enable safe EFB copies texture, and press shift + R and the odd bloom affect was removed, I swear Okami looks beautiful sharper and clearer then ps3 version Let me know if the trick works for yall
For shame that I had to re-post this thread cause no one would ever had read it on the okami wii support page , so i took in consideration to get my thread heard.