[color=#0000CD]Main facts:[/color]
+
D3D9=Works faster and compatible with all gfx cards.
OGL=Less graphics errors and lots of options for each game.
-
D3D9=Lots of gfx errors and you need to be always updating your DirectX version.
OGL=Slow for some games
[color=#0000CD]Games checkout: [/color]
The legend of Zelda: Twilight Princess (GC)
The game works better with D3D9 plugin. Full speed in most areas when OGL plugin only has 20 fps for. Disable all hack from games config.
Plugin: D3D9
WD: 60
Other: Disable all options from DSP plugin. Leave the first only checked.
Mario Kart Wii (Wii)
Other game with a big difference from the two plugins. D3D9 works very fast but with multiplescreen/framebuffer? issues.OGL works good though you need a decent cpu. Also with OGL you have antialiasing (temporarily disabled in D3D9).
Plugin: OGL
WD: 10
Other: If you don't have a Real Wiimote connected, use the emulated gamecube controller.
Super Smash Bros. Brawl (Wii)
Works good with the two plugins but... D3D9 makes the game look smother (I don't know why), but some particules have some kind of errors (black particules). OGL looks smother too but only with antialias you get the same pic that D3D9. But nothing to worry. Here you don't have any particules error because they don't appear in some stages (Pictochat, Delfino Plaza). Other gfx may occur ( thx James333 ).
Plugin: Any, OGL has antialias but D3D9 looks smother ( better framerate?). Until D3D9 is complete use OGL.
WD: 15
Other: If you don't have a Real Wiimote connected, use the emulated gamecube controller.
[color=#FF0000]If you think i'm wrong, discuss it here and post your game's plugin options (OGL/D3D9). [/color]
+
D3D9=Works faster and compatible with all gfx cards.
OGL=Less graphics errors and lots of options for each game.
-
D3D9=Lots of gfx errors and you need to be always updating your DirectX version.
OGL=Slow for some games
[color=#0000CD]Games checkout: [/color]
The legend of Zelda: Twilight Princess (GC)
The game works better with D3D9 plugin. Full speed in most areas when OGL plugin only has 20 fps for. Disable all hack from games config.
Plugin: D3D9
WD: 60
Other: Disable all options from DSP plugin. Leave the first only checked.
Mario Kart Wii (Wii)
Other game with a big difference from the two plugins. D3D9 works very fast but with multiplescreen/framebuffer? issues.OGL works good though you need a decent cpu. Also with OGL you have antialiasing (temporarily disabled in D3D9).
Plugin: OGL
WD: 10
Other: If you don't have a Real Wiimote connected, use the emulated gamecube controller.
Super Smash Bros. Brawl (Wii)
Works good with the two plugins but... D3D9 makes the game look smother (I don't know why), but some particules have some kind of errors (black particules). OGL looks smother too but only with antialias you get the same pic that D3D9. But nothing to worry. Here you don't have any particules error because they don't appear in some stages (Pictochat, Delfino Plaza). Other gfx may occur ( thx James333 ).
Plugin: Any, OGL has antialias but D3D9 looks smother ( better framerate?). Until D3D9 is complete use OGL.
WD: 15
Other: If you don't have a Real Wiimote connected, use the emulated gamecube controller.
[color=#FF0000]If you think i'm wrong, discuss it here and post your game's plugin options (OGL/D3D9). [/color]