@Anti-Ultimate - The GC DPad doesn't give me the impression that I'm making distinct presses in any direction ("mushy" as some would call it). It doesn't help that the DPad is slightly recessed as opposed to being raised. I don't remember using it very often though in many games. I agree with RachelB though, having touched almost all of Nintendo's DPads myself at some point.
About Top vs Bottom analog, it's purely preference since not everybody has the same hands or expectations about controllers. I am okay with half-and-half (GC and XBOX style), but I greatly disapprove of all top analog (Wii U Pro), and I favor all bottom (PSX style) over anything. The thing is with top analog, my thumb comes on the joystick's top at an angle (think like an upside down "v"). I find this good for pressing things quickly or for long periods of time (buttons, DPad) but not for making quick or constant movements.
With bottom analog, my thumbs extends out flat (from an upside down "v" to a more relaxed "--") which I find better for moving something constantly (joysticks). That's just my take. Bottom analog feels more natural.
About Top vs Bottom analog, it's purely preference since not everybody has the same hands or expectations about controllers. I am okay with half-and-half (GC and XBOX style), but I greatly disapprove of all top analog (Wii U Pro), and I favor all bottom (PSX style) over anything. The thing is with top analog, my thumb comes on the joystick's top at an angle (think like an upside down "v"). I find this good for pressing things quickly or for long periods of time (buttons, DPad) but not for making quick or constant movements.
With bottom analog, my thumbs extends out flat (from an upside down "v" to a more relaxed "--") which I find better for moving something constantly (joysticks). That's just my take. Bottom analog feels more natural.
