@MaJoR - I was talking about a low point for Nintendo specifically, not controllers in general. The second one (of Nintendo's :p) would be the Virtual Boy's in my book. Predates the prong-like designs of the N64, but it's totally unnecessary. Also, it's one of the few official 1st party controllers that actually has two d-pads (okay... dunno how that happened).
Not FPS games. Perfect Dark and Golden Eye are certainly playable using C buttons to move and your left thumb to aim with the joystick (I'm ambidextrous, so left or right doesn't really bother me), and the Z trigger even feels like a real gun trigger. But the joystick is, how to describe this, it feels "creaky" (and not because my controllers are old, I vividly remember experiencing the difference between TimeSplitters 2 on the GC, it was night and day). It wasn't ever as flexible as I needed it to be. This always made aiming a chore, which sucks when your friends always play "one hit kills matches", or even the campaign on higher difficulties. Perfect Dark is simply a vastly superior experience using my Logictech Dual Action joystick in Mupen64Plus.
Thank goodness we don't use the same camera system. Revolutionary as it was for its time, I think the C buttons really limited what the developers implemented, unlike many modern camera systems that use a secondary joystick to rotate freely around in third-person perspective.
MaJoR Wrote:it handled 3D exceptionally.
Not FPS games. Perfect Dark and Golden Eye are certainly playable using C buttons to move and your left thumb to aim with the joystick (I'm ambidextrous, so left or right doesn't really bother me), and the Z trigger even feels like a real gun trigger. But the joystick is, how to describe this, it feels "creaky" (and not because my controllers are old, I vividly remember experiencing the difference between TimeSplitters 2 on the GC, it was night and day). It wasn't ever as flexible as I needed it to be. This always made aiming a chore, which sucks when your friends always play "one hit kills matches", or even the campaign on higher difficulties. Perfect Dark is simply a vastly superior experience using my Logictech Dual Action joystick in Mupen64Plus.
MaJoR Wrote:EVERY game that involves 3D can be traced back to Mario 64 and that weird 3 prong controller
Thank goodness we don't use the same camera system. Revolutionary as it was for its time, I think the C buttons really limited what the developers implemented, unlike many modern camera systems that use a secondary joystick to rotate freely around in third-person perspective.
