Quote:As for the dual core thing. Correct me if I'm wrong, but I was under the impression the clock speed related to the individual clock speed of each CPU. So 4.0ghz would be the clock speed of each of my 6 CPU's. Thus meaning if a program ran with all 6 CPU's threaded, I would have 25.0ghz of processing power at its disposal. Because most programs do not run with anything more then 2 cores threaded though, it only has 8.0ghz available.So when I'm playing my Dolphin, I am running on only two cores right? So it should be using 8.0ghz. This means it should be the exact same clock speed as someone running a dual or quad core at 4.0, its just I have several other cores to use if they can be.
That reminds me when some idiots advertised the NeoGeo as a "24-bit system" (because of the 16-bit Motorola 68000 and the 8-bit Zilog Z80 cpus)