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Odd IR Glitch
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Odd IR Glitch
08-17-2014, 06:28 AM
#1
TheMultiTasker3
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Video 
I've noticed, (At least in Super Mario Galaxy) That the IR, Although normally working fine, Has problems while my character moves.
Basically, When they move straight, The IR doesn't work at all, But when moving DIAGONALLY, The IR DOES work, With the X axis being a bit limited.
Here's a Video showing that
https://www.youtube.com/watch?v=gB6d3IXAbYI&list=UUbvrbyYiNctgrqBh_ReWbpw (Still new to Fourms and stuffs, Yay)
I also got Pictures of my Wii Remote settings, Those will be attached.

FINALLY, Before you go say "Do blah blah blah To speed up your game", It worked perfectly fine until I started recording.


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08-17-2014, 08:26 AM
#2
JMC47 Offline
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That's because the tilt mappings are the same as your movement mappings.
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08-17-2014, 10:08 AM
#3
TheMultiTasker3
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(08-17-2014, 08:26 AM)JMC47 Wrote: That's because the tilt mappings are the same as your movement mappings.

Ya know, I had a feeling that was the case, But I could've sworn I re-mapped and it still didn't work, Maybe I just did it wrong somehow.

Edit: God dang it, That was totally the case.
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