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Odd Error
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Odd Error
07-28-2015, 11:34 AM
#1
youosx
Unregistered
 
Question 
Using the latest version and boot from WBFS.

Log window showed:

58:44:086 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: -------------------------------- TRACE
58:44:086 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: Address:   BackChain   LR save
58:44:086 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: 805A8CE8:  805A8D68    801CB428
58:44:086 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: 805A8D68:  805A8E98    80040D44
58:44:086 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: 805A8E98:  805A8ED8    800432C8
58:44:086 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: 805A8ED8:  805A9008    8001281C
58:44:087 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: 805A9008:  FFFFFFFF    800041A4
58:44:087 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: Map.cpp:2580 Panic:NW4R:Pointer Error
58:44:087 HW\EXI_DeviceIPL.cpp:282 N[OSREPORT]: pMdl->pScnMdl(=0x00000000) is not valid pointer.

Kept looping (With v3.5, it didn`t show these log):

59:31:180 IPC_HLE\WII_IPC_HLE_Device_usb.cpp:510 E[WII_IPC_WIIMOTE]: ACL queue size reached 100 - current packet will be dropped!
59:31:182 IPC_HLE\WII_IPC_HLE_Device_usb.cpp:510 E[WII_IPC_WIIMOTE]: ACL queue size reached 100 - current packet will be dropped!
......

Then the game freeze

I don`t exactly know what it means. Maybe the WBFS file is damaged. (Failed to convert to iso, while other files work)

Well, I just want to confirm if that caused the problem. Thanks.
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07-28-2015, 10:53 PM
#2
JosJuice Offline
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Probably? You should try redumping the game, preferably to ISO using CleanRip if your current method doesn't work.
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07-29-2015, 12:04 AM
#3
youosx
Unregistered
 
(07-28-2015, 10:53 PM)JosJuice Wrote: Probably? You should try redumping the game, preferably to ISO using CleanRip if your current method doesn't work.

Well, I redumped and the problem solved. Thanks. Smile
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