Hi, This is my first time posting on this forum, but I have been using dolphin for quite a while now.
I notice something odd about dolphin when I play NSMBW.
When I start it up I have a very slow ~20 fps (~15 fps fullscreen), but when I open the DX9 settings while the game is still open, my framerate jumps up to 60 fps both fullscreen and windowed? It seems to only affect NSMBW, if I play any other games it is averages 40-60 fps windowed. Is this a bug or something?
I have it set on DX9 plugin with the following settings:
Anisotropic filter 1x
anti-aliasing none
load native mipmaps yes
efb scaled copy yes
pixel lighting no
pixel depth no
force bi/trilinear filtering no
3d vision no
enable cpu efb access yes
copy yes - enable to texture
safe texture cache no
in advanced I have all unchecked except:
disable fog
show fps
My Specs:
Athlon 64 X2 4800+ (2.5 GHz)
3GB DDR2
Geforce 210 512MB
Thank you for reading!
I notice something odd about dolphin when I play NSMBW.
When I start it up I have a very slow ~20 fps (~15 fps fullscreen), but when I open the DX9 settings while the game is still open, my framerate jumps up to 60 fps both fullscreen and windowed? It seems to only affect NSMBW, if I play any other games it is averages 40-60 fps windowed. Is this a bug or something?
I have it set on DX9 plugin with the following settings:
Anisotropic filter 1x
anti-aliasing none
load native mipmaps yes
efb scaled copy yes
pixel lighting no
pixel depth no
force bi/trilinear filtering no
3d vision no
enable cpu efb access yes
copy yes - enable to texture
safe texture cache no
in advanced I have all unchecked except:
disable fog
show fps
My Specs:
Athlon 64 X2 4800+ (2.5 GHz)
3GB DDR2
Geforce 210 512MB
Thank you for reading!