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Occasional stutter on Guitar Hero: Warriors of Rock
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Occasional stutter on Guitar Hero: Warriors of Rock
05-18-2016, 10:47 PM
#1
toshineon Offline
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Like the title suggests, Guitar Hero: Warriors of Rock stutters for a split second a few times during gameplay, making it very difficult not to miss notes. The game runs close to perfectly otherwise, and would be very playable had it not been for this issue. Other music games I've tried have not had this issue, Green Day: Rock Band and The Beatles: Rock Band runs completely without issue.

All settings are left default, except for a few. Internal resolution is at x3, but setting it to original doesn't seem to make any difference. I have "disable fog" activated and I also have "EBF copies to textures only" disabled. None of the settings seems to resolve this issue.

I've already seen a few threads about this after some looking around on Google, but they didn't seem to solve the problem.

Any help is definitely appreciated, and I do apologize if this has been resolved in another thread and I just couldn't find it.

Here's a video showing the problem: https://www.youtube.com/watch?v=W9QXtmN1NYs
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05-18-2016, 11:10 PM
#2
JMC47 Offline
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Looks like shader generation. I'm assuming the skips without the sound skipping were some kind of video encoding thing, but I definitely saw a few camera changes where Dolphin struggled. When rendering new graphics/lighting/etc. Dolphin has to generate new shaders. If you play through the song multiple times, it should actually go away overtime as all the camera angles showing all the graphics are generated and cached. I wish I had a better answer for now.

On the bright side there are features in the future that will remove this annoying little limitation.
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05-18-2016, 11:12 PM
#3
toshineon Offline
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(05-18-2016, 11:10 PM)JMC47 Wrote: Looks like shader generation.  I'm assuming the skips without the sound skipping were some kind of video encoding thing, but I definitely saw a few camera changes where Dolphin struggled.  When rendering new graphics/lighting/etc. Dolphin has to generate new shaders.  If you play through the song multiple times, it should actually go away overtime as all the camera angles showing all the graphics are generated and cached.  I wish I had a better answer for now.

On the bright side there are features in the future that will remove this annoying little limitation.

Thanks for the answer. It's strange that this doesn't happen at all on The Beatles: Rock Band, though. Even that other version of Dolphin, that I can't remember the name of, but it handles shaders differently, doesn't help against this.
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05-18-2016, 11:29 PM
#4
Helios Offline
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Make sure you use Direct3D 11 or 12. AMD performs much better on that than OpenGL which Dolphin defaults to
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05-20-2016, 09:54 PM
#5
toshineon Offline
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I did actually solve the problem. Changing graphics settings and all that didn't help, but turning off my internet connection did. I have no idea why, but since these problems don't exist in Rock Band, but turning of my internet actually makes the stuttering in Guitar Hero go away completely. Weird.
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