I mainly play SSB Melee in Dolphin, and across various iterations of hardware dating back about 10 years, I have always noticed a form of micro stutter/micro pauses that usually occur when loading into a level and occasionally during game play. They are very noticeable when starting a game and then almost imperceptible during gameplay.
I've noticed this on everything from an athlon ii up to a core i5 4670, so I don't think it has much to do with performance.
Could be related to disk fetching, settings, or is it just a side effect of imperfect emulation?
The settings I have altered are internal res set to 3x (1080p), antialiasing at 2x, and aniso at 16x, full screen, and everything else is entirely stock 5.0
I've noticed this on everything from an athlon ii up to a core i5 4670, so I don't think it has much to do with performance.
Could be related to disk fetching, settings, or is it just a side effect of imperfect emulation?
The settings I have altered are internal res set to 3x (1080p), antialiasing at 2x, and aniso at 16x, full screen, and everything else is entirely stock 5.0