I just tested it on Direct3D9 only to find that it ran extremely slow on Xenoblade. So I'm not sure how that works... As I stated before, having the "DSP on dedicated thread" in the DSP settings menu checked did seem to improve it a ton. Still not perfect, but much much better. I still have yet to check my temps but as I'm running this on a laptop, I can clearly hear when my fan is kicking into high gear and thus producing a lot of heat, so I don't know.
Nvidia Hybrid problems
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