Instead of "complaining" of Dolphin rendering 30 Hz games on 60 Hz mode, I would give eternal thanks to God for that thing happening.
For instance, not all Zelda games run at 30 FPS all the time. 30 Hz games are both rendered in 30 Hz and 60 Hz mode (30 FPS in gameplay, 60 FPS in cutscenes/cinematics). Same happens on some Mario games (PAL region specifically, using SMS and LM: 25/30 FPS in gameplay, 50 Hz in cutscenes/cinematics).
Don´t want image fragmentation/tearing? Don´t use V-Sync at all and save money by not buying that things.
For instance, not all Zelda games run at 30 FPS all the time. 30 Hz games are both rendered in 30 Hz and 60 Hz mode (30 FPS in gameplay, 60 FPS in cutscenes/cinematics). Same happens on some Mario games (PAL region specifically, using SMS and LM: 25/30 FPS in gameplay, 50 Hz in cutscenes/cinematics).
Don´t want image fragmentation/tearing? Don´t use V-Sync at all and save money by not buying that things.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
