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Nvidia Card Immediate Crash
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Nvidia Card Immediate Crash
09-10-2014, 04:43 AM
#1
SinkedKobold
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Bug 
Hi there,

Been playing some games using my Intel HD GPU, however some games like Xenogears and Smash Bros run pretty slow, so I decided to switch over to my Nvidia GPU. However, every time I opened a game after having selected it, Dolphin automatically crashes. Any way I can fix this?


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09-10-2014, 04:45 AM
#2
JMC47 Offline
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This will answer all your questions: https://forums.dolphin-emu.org/Thread-unofficial-laptop-performance-guide
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09-10-2014, 04:48 AM
#3
SinkedKobold
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(09-10-2014, 04:45 AM)JMC47 Wrote: This will answer all your questions: https://forums.dolphin-emu.org/Thread-unofficial-laptop-performance-guide

Ok thanks man.

(09-10-2014, 04:45 AM)JMC47 Wrote: This will answer all your questions: https://forums.dolphin-emu.org/Thread-unofficial-laptop-performance-guide

Weird, I've done everything in regards to the GPU as stated in the post, however I'm still getting lower than 30 FPS in the first cutscene in Xenogears. Is it because it's formatted to WBFS?
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09-10-2014, 05:08 AM (This post was last modified: 09-10-2014, 05:09 AM by Link_to_the_past.)
#4
Link_to_the_past Offline
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If you talk about Xenoblade my guess is that it is the shader cache stuttering you are talking about. Unless you get a constant slowdown and not a hickup in dolphin it is normal, shader caching causes hickups that are currently inevitable.
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09-10-2014, 05:13 AM
#5
SinkedKobold
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(09-10-2014, 05:08 AM)Link_to_the_past Wrote: If you talk about Xenoblade my guess is that it is the shader cache stuttering you are talking about. Unless you get a constant slowdown and not a hickup in dolphin it is normal, shader caching causes hickups that are currently inevitable.

Oh dear, I see. Ah well, nothing I can do about it, just have to deal with it I suppose. Thanks again.
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09-10-2014, 07:29 AM
#6
zephyrsurfer Offline
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(09-10-2014, 05:13 AM)SinkedKobold Wrote:
(09-10-2014, 05:08 AM)Link_to_the_past Wrote: If you talk about Xenoblade my guess is that it is the shader cache stuttering you are talking about. Unless you get a constant slowdown and not a hickup in dolphin it is normal, shader caching causes hickups that are currently inevitable.

Oh dear, I see. Ah well, nothing I can do about it, just have to deal with it I suppose. Thanks again.

Can you make a few clarifications.
Are you actually using 32 bit windows?
Is your games still crashing with your NVidia card?
What dolphin version are you using exactly?
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09-10-2014, 09:39 AM
#7
SinkedKobold
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(09-10-2014, 07:29 AM)zephyrsurfer Wrote:
(09-10-2014, 05:13 AM)SinkedKobold Wrote:
(09-10-2014, 05:08 AM)Link_to_the_past Wrote: If you talk about Xenoblade my guess is that it is the shader cache stuttering you are talking about. Unless you get a constant slowdown and not a hickup in dolphin it is normal, shader caching causes hickups that are currently inevitable.

Oh dear, I see. Ah well, nothing I can do about it, just have to deal with it I suppose. Thanks again.

Can you make a few clarifications.
Are you actually using 32 bit windows?
Is your games still crashing with your NVidia card?
What dolphin version are you using exactly?

64 bit Windows 8.1
Once I followed the instructions in the link above, it stopped crashing.
Dolphin V4.0
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09-10-2014, 09:45 AM
#8
DJBarry004 Offline
Don't even bother...
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Get latest dev build, they´re faster than 4.0...

And of course, do what the Performance Guide says regarding the GPU prob, if necesary.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 800/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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