Took my first look at the JP code. It is a bit different, which means I can't just change my addresses to a new offset. However, it's likely easier to make a 60fps code for the JP version. For example, you don't need to adjust the run speed at all. So I'll casually work on it with the intent of only releasing one version.
As for progress on the English code, it has basically come to testing what I have, which is a slow, meticulous process. The changes aren't that important either, mostly just 60 fps cutscenes, and I don't feel like you notice it too much. If anyone has any requests for the 60 fps code or if they saw something that could be improved, let me know.
As for progress on the English code, it has basically come to testing what I have, which is a slow, meticulous process. The changes aren't that important either, mostly just 60 fps cutscenes, and I don't feel like you notice it too much. If anyone has any requests for the 60 fps code or if they saw something that could be improved, let me know.