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No shadows in the legend of spyro with D3D
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No shadows in the legend of spyro with D3D
11-17-2014, 10:33 AM
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drhycodan Offline
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I can't get the shadows to work in the legend of spyro with the D3D backend, they however work fine with the exact same settings in OpenGL. Only problem with OpenGL is I can't get exclusive fullscreen to work. How come one backend exhibits a graphical glitch the other doesn't? Is there a way to fix the shadows in D3D?
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11-17-2014, 10:48 AM (This post was last modified: 11-17-2014, 10:48 AM by JMC47.)
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JMC47 Offline
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There are a few games that do this.

As to why one backend has a glitch and the other doesn't: They're different backends that do things in different ways. In the end, we'd want them to be identical, though. If you make an issue report with a fifolog (or two; if it shows up differently in each backend) we could probably ping Kayru to take look at it.

Another Example of a game that does this is Dave Mirra Freestyle BMX 2.
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