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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Site Feedback and Questions v
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No Linux binaries
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No Linux binaries
04-20-2012, 06:40 AM
#1
Mewtu
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I was wondering why the website is offering Windows and OS X builds, but no Linux builds to download.
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04-20-2012, 07:21 AM
#2
AnyOldName3 Offline
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I don't know, but there is a guide to compile it, and most Linux users are the kind of people who don't mind that.
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04-20-2012, 07:36 AM (This post was last modified: 04-20-2012, 07:38 AM by Shonumi.)
#3
Shonumi Offline
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IIRC, there used to be compiled binaries for Dolphin 2.0, quite a while back. Some distros have binary packages of Dolphin available, but not always the latest version is available. There's some info on the Linux Build wiki part of Dolphin's Google Code page. Installing on Ubuntu is simple enough with the instructions. Compiling yourself gives you the chance to make some optimizations for your system as well.

Dunno if there will be official binaries anytime soon. The current Windows and OS X ones are built by a bot, and that's all mamario's responsibility. If he wants to add them for Linux, I suppose you could talk to him.
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04-20-2012, 07:39 AM
#4
AnyOldName3 Offline
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Except the bot is broken, so labels the builds as dirty, and mamario is rarely anywhere to be found.
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04-22-2012, 09:24 AM
#5
nbmatt Offline
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I think this would have more to do with there being quite a few different types of installation binaries within the Linux community based upon distribution. If there was more of a nix community here I could see there being the people to compile it into the various packages but I guess in the current state compiling it yourself is the best option.
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04-22-2012, 03:57 PM (This post was last modified: 04-22-2012, 04:05 PM by Shonumi.)
#6
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Yeah, there are a number of different package formats out there. .deb, .rpm, .tgz, and some others. Still, there are a couple of ways you could get around that, basically by ignoring packages altogether. You could just archive the dolphin-emu executable file, and tell users what libraries it dynamically links to, so they know which ones they've got to install before running it. Alternatively, you could try to build a static binary file instead, so users don't have to worry about libraries. I think PCSX2 and iDeaS offer archived binaries for Linux, not sure if they're static or dynamic, as I haven't messed with either. In any case, the files aren't maintained by a package manager, but that has never seemed to be a problem for Windows or OS X users. We could deal with it. :p

I'm partial to building Dolphin myself though, as I really wouldn't want to miss out on any optimizations. Plus, it's easy enough. Before I tried building Dolphin this past winter, I thought it'd need all these libraries that I hadn't installed yet, but in fact I had all of them already. Compiled it perfectly on my first attempt, and I was impressed by how uneventful it was. No errors, no missing files, nothing.
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04-25-2012, 11:52 AM
#7
Mewtu
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Well, I think by providing .deb packages for Ubuntu you would have the majority of the users covered - people who use other distributions usually know how to compile things by themselves Wink
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04-25-2012, 04:26 PM
#8
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That's about as ignorant as saying "Hey, providing windows binaries should be enough, the linux idiots know how to compile stuff themselves anyway".
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