• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 1071 1072 1073 1074 1075 ... 1133 Next »

NJoy 0.3 plugin does not recognize the Y rotation axis?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
NJoy 0.3 plugin does not recognize the Y rotation axis?
09-27-2009, 02:39 PM
#1
Legend80 Offline
Senior Member
****
Posts: 357
Threads: 21
Joined: Jul 2009
Y Rotation is very standard for the right stick's up and down, but for some reason NJoy doesn't recognize it - it seems to recognize all other types of axis, just not this one! Very wierd and very inconvient for me (having to use Xpadder).

Can someone edit the plugin and give support for the Y Rotation? I'm trying to map it to the GC's C-stick obviously. Using the latest beta and a X360 controller (DirectX XBCD drivers).
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
Find
Reply
09-27-2009, 05:40 PM
#2
nosound97 Offline
Cheetahmen on the N64 D:
*******
Posts: 3,552
Threads: 107
Joined: Mar 2009
Try using Dolphin KB/X360 pad, it has specific X360 pad settings
[Image: 1147431.png]
YouTube channel | Xfire
Find
Reply
09-28-2009, 02:57 AM
#3
Legend80 Offline
Senior Member
****
Posts: 357
Threads: 21
Joined: Jul 2009
(09-27-2009, 05:40 PM)nosound97 Wrote: Try using Dolphin KB/X360 pad, it has specific X360 pad settings

Thanks but that's only for Keyboards and Xinput. I'm using DirectInput since I have the superior XBCD drivers.

Though I haven't tried the MS drivers in a while. With XBCD, I just like how I can play all my old stuff (with rumble) and have an amazing config utility - so I change my buttons to whatever axis or button assignment I want. I wish MS would get off their ass about all that - they almost dominate the PC controller world now, so it's about time!
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
Find
Reply
09-28-2009, 02:59 AM
#4
nosound97 Offline
Cheetahmen on the N64 D:
*******
Posts: 3,552
Threads: 107
Joined: Mar 2009
nJoy uses XInput as well, I think that's the problem
[Image: 1147431.png]
YouTube channel | Xfire
Find
Reply
09-28-2009, 03:06 AM
#5
Legend80 Offline
Senior Member
****
Posts: 357
Threads: 21
Joined: Jul 2009
(09-28-2009, 02:59 AM)nosound97 Wrote: nJoy uses XInput as well, I think that's the problem

It has to use directinput (at least as well) or else I wouldn't be able to set anything. And I can. It seems to recognize all my buttons and other axises properly. It recognizes the Xrotation for the horizontal but not the Yrotation for the vertical. Everything else is perfect! That's why I hope it could be a simply fix and one that someone could do sometime. Not sure if that source is available to the Dolphin team, but I assume it is.
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode