I disagree as well. A lot of people are still seriously interested in portable gaming. It's just that currently most games on phones and tablets simply suck, in my opinion. There's hardly any AAA or decent games that I'd drop dozens of hours on. It's mostly quick-fix gaming. The fragmentation in hardware (i.e. add-on controllers or a bluetooth controller) also makes it hard for devs to push truly worthwhile games for the current mobile market.
You could always target specific devices like the Shield, or the GPD Win, or any of the other dozens of Android "gaming" tablets with built-in controllers, but they don't have the potential reach of Nintendo. So in effect, the distinct lack of widespread, standardized physical buttons on phones and tablets is pretty much to blame for game developers and consumers passing it up for any serious amount of gaming. It's just a cash cow for people making games like Candy Crush or Flappy Bird.
The beauty of the Switch is that it can always be a portable if you don't care about the console experience, or it can always be a console, if you don't care about the portable experience. Personally, I'm going to spend a lot of time with the Switch just sitting in my bed. I can see that now. As a console though, I think people nowadays focus too much on the "power" of systems. We're going to reach a plateau eventually where new graphics won't significantly shinier than the last generation, and CPU processing speeds will let us do plenty before totally taxing the system. At that point, it's the games that will matter the most. As long as Nintendo doesn't sit on their hands, once they give us a decent library, everyone will be all over the Switch. At least, that's how I imagine it going
You could always target specific devices like the Shield, or the GPD Win, or any of the other dozens of Android "gaming" tablets with built-in controllers, but they don't have the potential reach of Nintendo. So in effect, the distinct lack of widespread, standardized physical buttons on phones and tablets is pretty much to blame for game developers and consumers passing it up for any serious amount of gaming. It's just a cash cow for people making games like Candy Crush or Flappy Bird.
The beauty of the Switch is that it can always be a portable if you don't care about the console experience, or it can always be a console, if you don't care about the portable experience. Personally, I'm going to spend a lot of time with the Switch just sitting in my bed. I can see that now. As a console though, I think people nowadays focus too much on the "power" of systems. We're going to reach a plateau eventually where new graphics won't significantly shinier than the last generation, and CPU processing speeds will let us do plenty before totally taxing the system. At that point, it's the games that will matter the most. As long as Nintendo doesn't sit on their hands, once they give us a decent library, everyone will be all over the Switch. At least, that's how I imagine it going
