We all know Zelda is a kick ass game... even with some minor glitches on the dolphin emulator, it still works great.. But is there a way to increase speed while travelling through certain areas such as hyrule field?... Also when in smaller closed in areas such as houses .. the speed of my game increases by almost triple the normal speed of the game.. is there a way to balance this out? Help would be appreciated!!
enable dual core: on
Idle skipping: on
framelimit: was auto, changed to 60
HLE the ipl: on
JiT recompiler: on
Lock threads: on
optimize quantizers: on
DsP on thread: on
Graphics max
(except for antiailiasing and anisotropic)
bloom hack zelda tp: off <<< (causes map to dissapear for some reason???
)
Idle skipping: on
framelimit: was auto, changed to 60
HLE the ipl: on
JiT recompiler: on
Lock threads: on
optimize quantizers: on
DsP on thread: on
Graphics max
(except for antiailiasing and anisotropic)
bloom hack zelda tp: off <<< (causes map to dissapear for some reason???