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[NGC] Crash Bandicoot - Wrath of Cortex (Update)
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[NGC] Crash Bandicoot - Wrath of Cortex (Update)
12-07-2009, 08:08 AM (This post was last modified: 12-07-2009, 11:05 PM by fredrik8.)
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fredrik8 Offline
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Joined: Dec 2009
[NGC] Crash Bandicoot - Wrath of Cortex

[Image: 478250_front.jpg][Image: 478250_back.jpg]

Info:
The game runs slow (15-17fps) for me with both OpenGL and DirectX.
(DolphinIL r4638)

The sound of the game is very buggy off sync etc. When you're warping to first level in the first area the fps is really low. I don't have any idea how to fix that so i searched the forums without any results so started a new topic with hope for a solution.

(12-07-2009, 10:49 AM)MarioMadness Wrote: Ok...Huh But You Shouldn't make new topics Just to tell people how fast a game is running (With Very little information!, But It Runs at 15-17 FPS for you)
If you really have to desire to make a new topic for nothing At least but in some pictures showing us how fast the game runs, Or Mabey Upload a video to youtube lol, It Will make it seem like you did that much more ! Big Grin

Ingame with OpenGL:
[Image: crashn.th.jpg]
Crash Bandicoot Wrath of Cortex (PAL)

Ingame with DirectX:
[Image: crashd.th.jpg]
Crash Bandicoot Wrath of Cortex (PAL)

Config:
[Image: setting1c.th.jpg]

OpenGL Settings:
[Image: setting1p.th.jpg]
[Image: setting1.th.jpg]

Directx Settings:
[Image: setting1.th.jpg]
[Image: setting1z.th.jpg]
[Image: setting1m.th.jpg]
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Messages In This Thread
[NGC] Crash Bandicoot - Wrath of Cortex (Update) - fredrik8 - 12-07-2009, 08:08 AM
RE: [NGC] Crash Bandicoot - Wrath of Cortex - MarioMadness - 12-07-2009, 10:49 AM
RE: [NGC] Crash Bandicoot - Wrath of Cortex (Update) - fredrik8 - 12-07-2009, 11:06 PM
RE: [NGC] Crash Bandicoot - Wrath of Cortex (Update) - MarioMadness - 12-08-2009, 03:24 AM
RE: [NGC] Crash Bandicoot - Wrath of Cortex (Update) - fredrik8 - 12-08-2009, 03:40 AM
RE: [NGC] Crash Bandicoot - Wrath of Cortex (Update) - 555544 - 12-13-2009, 08:34 AM

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