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NFS Underground 2 / Carbon (Wii) Laggy
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NFS Underground 2 / Carbon (Wii) Laggy
09-03-2021, 09:14 AM (This post was last modified: 09-03-2021, 09:15 AM by Pimenov.)
#1
Pimenov Offline
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On the videos on YouTube I saw that NFS U2 and Carbon through Dolphin on Android phones run as fast as on PC.
But on my Honor 8 (FRD-L09) they run at medium speed and after a few minutes they become like a slideshow (1 in-game second = 10(!!!) real-time seconds). I tried many official and unofficial builds and the game's still laggy!!! Plus, the battery drains VERY fast - 3-5 miles in the virtual city decrease the level from 80% to 35%.
My spare phone (Galaxy J7 2016) does not run Dolphin at all - it has 32-bit firmware. But games on that phone do not drain the battery so fast.
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09-19-2021, 05:57 AM (This post was last modified: 09-19-2021, 04:57 PM by mbc07. Edit Reason: MOD EDIT: quote block fix )
#2
ventrolloquist Offline
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(09-03-2021, 09:14 AM)Pimenov Wrote: On the videos on YouTube I saw that NFS U2 and Carbon through Dolphin on Android phones run as fast as on PC.
But on my Honor 8 (FRD-L09) they run at medium speed and after a few minutes they become like a slideshow (1 in-game second = 10(!!!) real-time seconds). I tried many official and unofficial builds and the game's still laggy!!! Plus, the battery drains VERY fast - 3-5 miles in the virtual city decrease the level from 80% to 35%.
My spare phone (Galaxy J7 2016) does not run Dolphin at all - it has 32-bit firmware. But games on that phone do not drain the battery so fast.
I don't know if it will help in your case but for me setting it to hybrid ubershaders alleviated almost all of the stuttering and slowdowns. However I have a snapdragon 865. Keep in mind this will heat your phone up a decent bit more. I also used the GameCube version so it might be different. Let me know if the ubershaders help.
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09-19-2021, 04:59 PM (This post was last modified: 09-19-2021, 05:00 PM by mbc07.)
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mbc07 Offline
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(09-03-2021, 09:14 AM)Pimenov Wrote: But on my Honor 8 (FRD-L09) they run at medium speed and after a few minutes they become like a slideshow (1 in-game second = 10(!!!) real-time seconds).
The SoC from the Honor 8 isn't exactly a powerhouse, plus it has a Mali GPU, which to this day still have garbage drivers. The moment it turns into a slideshow is when thermal throttling kicks in, which there's not much you can do about. You would get way better results with a Snapdragon device of similar specs, though...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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