So I was lucky enough to be able to build a new PC this Christmas My specs are as follows:-
Asus Z97-A motherboard
16GB RAM
Intel Core i7 4790K 4ghz
Nvidia Gforce GTX 770 (just the one)
Windows 8.1 Pro
All in all a nice PC with a very good CPU I think. One of the things I wanted to do was see how Dolphin ran, as I'd heard that on faster computers you can actually play some games almost perfectly. However, every single game I've tried suffers from stuttering. The stuttering is basically random as far as I can see. I'll be playing the game at full speed and it will just pause completely for a split second then resume. It makes playing platform games really difficult, for instance.
I wondered if the problem was a bad driver. Not so long ago I had a PC that stuttered on video that was caused by a driver taking too long in an interrupt so I checked using the LatencyMon test (which measures DPC and ISR execution time) and it says "Your system appears to be suitable for handling real-time audio and other tasks without dropouts". Not that then.
Here are the games I have tried:-
Kirby's Return to Dream Land (EU)
Geometery Wars Galaxies (EU) (On the title screen you can see the spinning galaxy stutter occasionally)
Sonic Colours (US)
F-Zero (US - this dropped to 40fps on some tracks but I'm told that's to be expected, the stuttering thing happened on all tracks though)
I've tried Dolphin 4.0.2 and 4.0-4875 same problem on both. Tried V-Sync on and off, DirectX11 and OpenGL.
There does not appear to be stuttering in other games and programs that I've so far tried.
So is this problem normal and maybe I'm just expecting too much of the emulator or is something else wrong?
Thanks in advance for any advice!
Asus Z97-A motherboard
16GB RAM
Intel Core i7 4790K 4ghz
Nvidia Gforce GTX 770 (just the one)
Windows 8.1 Pro
All in all a nice PC with a very good CPU I think. One of the things I wanted to do was see how Dolphin ran, as I'd heard that on faster computers you can actually play some games almost perfectly. However, every single game I've tried suffers from stuttering. The stuttering is basically random as far as I can see. I'll be playing the game at full speed and it will just pause completely for a split second then resume. It makes playing platform games really difficult, for instance.
I wondered if the problem was a bad driver. Not so long ago I had a PC that stuttered on video that was caused by a driver taking too long in an interrupt so I checked using the LatencyMon test (which measures DPC and ISR execution time) and it says "Your system appears to be suitable for handling real-time audio and other tasks without dropouts". Not that then.
Here are the games I have tried:-
Kirby's Return to Dream Land (EU)
Geometery Wars Galaxies (EU) (On the title screen you can see the spinning galaxy stutter occasionally)
Sonic Colours (US)
F-Zero (US - this dropped to 40fps on some tracks but I'm told that's to be expected, the stuttering thing happened on all tracks though)
I've tried Dolphin 4.0.2 and 4.0-4875 same problem on both. Tried V-Sync on and off, DirectX11 and OpenGL.
There does not appear to be stuttering in other games and programs that I've so far tried.
So is this problem normal and maybe I'm just expecting too much of the emulator or is something else wrong?
Thanks in advance for any advice!