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New Super Mario Bros Wii... Help!!!
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New Super Mario Bros Wii... Help!!!
12-01-2009, 10:37 AM
#531
Diddy Kong Offline
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Anyone else getting a Mario Distortion?


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12-01-2009, 10:41 AM (This post was last modified: 12-01-2009, 10:41 AM by naroth.)
#532
naroth Offline
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lol marios dead by spear (not me)

ohhh... 52 in Harlingen ... :3
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12-01-2009, 10:43 AM (This post was last modified: 12-01-2009, 10:44 AM by student1.)
#533
student1 Offline
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(12-01-2009, 10:37 AM)Diddy Kong Wrote: Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!

What i'm wondering is if anyone was able to get proper fps in directx after rev 4617. Seems all the revs I try after that dx is super slow!
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12-01-2009, 10:47 AM
#534
Apostacious Offline
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(12-01-2009, 10:43 AM)student1 Wrote:
(12-01-2009, 10:37 AM)Diddy Kong Wrote: Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!

Amazing that you own both versions Smile wish i had that kind of money... Angel
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-01-2009, 10:49 AM
#535
naroth Offline
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lol, i only got my hands on the NTSC version, dont know how to get PAL (hint: internet shoping)
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12-01-2009, 10:49 AM
#536
student1 Offline
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(12-01-2009, 10:47 AM)Apostacious Wrote:
(12-01-2009, 10:43 AM)student1 Wrote:
(12-01-2009, 10:37 AM)Diddy Kong Wrote: Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!

Amazing that you own both versions Smile wish i had that kind of money... Angel

Euh... yeah Angel
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12-01-2009, 10:49 AM
#537
James333 Offline
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(12-01-2009, 10:37 AM)Diddy Kong Wrote: Anyone else getting a Mario Distortion?
issue 1712, is the same

Also , could it be realted to issue 1482 ?
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I speak Spanish Big Grin ( And a little English )
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12-01-2009, 10:50 AM
#538
sok98 Offline
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(12-01-2009, 10:43 AM)student1 Wrote:
(12-01-2009, 10:37 AM)Diddy Kong Wrote: Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!

What i'm wondering is if anyone was able to get proper fps in directx after rev 4617. Seems all the revs I try after that dx is super slow!

Im running directx plugin and getting perfect speeds on r4631! I just wanna know if theres a way of getting past the loop at the begining without save states.
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12-01-2009, 10:51 AM
#539
James333 Offline
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(12-01-2009, 10:50 AM)sok98 Wrote:
(12-01-2009, 10:43 AM)student1 Wrote:
(12-01-2009, 10:37 AM)Diddy Kong Wrote: Anyone else getting a Mario Distortion?

I did, but thats using ntsc version, pal didn t have that problem. Reverted to pal and issue is gone!

What i'm wondering is if anyone was able to get proper fps in directx after rev 4617. Seems all the revs I try after that dx is super slow!

Im running directx plugin and getting perfect speeds on r4631! I just wanna know if theres a way of getting past the loop at the begining without save states.
Hmm.. disable "Enable Loop audio Hack" ?
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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12-01-2009, 10:52 AM
#540
Kupfel Offline
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yes, use the gl plugin. Loop has been fixed for that but strangely not for dx ^^
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