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My version Dolphin_Win32_r4525 please.....Help!!!
My version Dolphin_Win32_r4525 please.....Help!!!
New Super Mario Bros Wii... Help!!!
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11-17-2009, 10:20 AM
you have the NTSC version.
only the PAL version works for now. 11-17-2009, 10:32 AM
Um i was confused for a sec when i saw the ntsc stuff but then I notice he posted in the wrong thread. That was brawl lol. NTSC for New super mario bros works just fine for me. Same problem though as everyone else with sound/wiimote dysnync etc etc.
Windows xp nlited 32 bit sp3
Intel Core 2 Duo E7400 3.65 ghz BFG 512 MB Nvidia GTS 250 [color=#006400]My Dolphin/PC Youtube Videos[/color] 11-17-2009, 11:31 AM
(11-17-2009, 06:16 AM)KHRZ Wrote: I don't have this yet but gotta ask about that speed code, what does it do? (How can it make the game run faster?) and who made it? Sometimes it says 60FPS is 300% And others times its 200% So I think its just something wrong there lol. But There Deffintly is a problem with the wiiremote disconnection It Seems to happen like every time after about 20-25 minutes of game play. Lately its been happening with lots of wii games 11-17-2009, 02:00 PM
the game launches fine but as soon as I pick 1 player it just keeps scrolling and I don't see anything but the background, anyone else run into this?
E6600
2 GB Mushkin EM2 DDR2 800MHz Sapphire Radeon x1950pro Vista Ultimate 64bit 11-17-2009, 02:29 PM
Sporadik read this forum. Its been explained multiple times what to do.
Windows xp nlited 32 bit sp3
Intel Core 2 Duo E7400 3.65 ghz BFG 512 MB Nvidia GTS 250 [color=#006400]My Dolphin/PC Youtube Videos[/color]
For now, the most annoying thing is the Wiimote getting out of sync after about 4 minutes of play, or when loading a savestate in the NTSC version (PAL crashes when using savestates).
By using quicksave at the world map between every new stage, and restarting Dolphin, you can get pretty far. of course restarting Dolphin takes a few minutes because of the player select wait time. Here is some videos of NSMB running in r4585: http://www.youtube.com/watch?v=K6spw9S4ZnU&fmt=18 (W-1 Castle) http://www.youtube.com/watch?v=bjwyhr0v3Nk&fmt=18 (W-2) All are played with the D3D9 and HLE plugins. 11-18-2009, 03:29 AM
(This post was last modified: 11-18-2009, 03:32 AM by jakeroo123.)
(11-17-2009, 09:23 PM)LOst Wrote: For now, the most annoying thing is the Wiimote getting out of sync after about 4 minutes of play, or when loading a savestate in the NTSC version (PAL crashes when using savestates).Okay, first: you don't mean r2485, you mean r4585, because that's what both of your videos say. I just wanted to make sure that people who didn't go to see the videos saw that. Second, how did you do that? and could you give me a link to r4585? It would be nice to tell us some of the settings you used. And don't give me the link to googe code site, I want the already built program. 11-18-2009, 04:26 AM
(11-17-2009, 06:49 AM)Legend80 Wrote:I'm the one who created that code originally using Dolphin's debugger mode and posted it on GBATemp.(11-17-2009, 06:16 AM)KHRZ Wrote: I don't have this yet but gotta ask about that speed code, what does it do? (How can it make the game run faster?) and who made it? It basically NOP's out one of the main loops - I don't know what the loop does, but it seemed to be quite important for me. For me, without the code, I can play the game but there is constant slowdown and stuttering (like you had) and it freezes after 2-3 levels. With the code on it runs at a pretty decent speed (not 60fps in all levels - but it's stable and playable) and rarely/never freezes. I've already completed the game and obtained all the star coins in World 1 solely with this code. Newer Dolphin builds seem to have fixed the issue, though - I'm running 4582 and I turned the code off and saw little difference. The only problem I've seen is that completing some levels sometimes causes the emulator itself to crash badly. 11-18-2009, 04:28 AM
(11-18-2009, 03:29 AM)jakeroo123 Wrote:It doesn't really matter what release you get, as New Super Mario Bros Wii hasn't been improved visually, but I always get the last release here:(11-17-2009, 09:23 PM)LOst Wrote: For now, the most annoying thing is the Wiimote getting out of sync after about 4 minutes of play, or when loading a savestate in the NTSC version (PAL crashes when using savestates).Okay, first: you don't mean r2485, you mean r4585, because that's what both of your videos say. I just wanted to make sure that people who didn't go to see the videos saw that. http://cid-ec92aae47a89073b.skydrive.liv...ew=details Settings from here: http://forums.dolphin-emu.org/thread-502...l#pid48553 Except I am using D3D9 plugin because I don't have OpenGL 2.1 support. |
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