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New Super Mario Bros Wii... Help!!!
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New Super Mario Bros Wii... Help!!!
11-18-2009, 04:39 AM
#121
hackint0sh
Unregistered
 
I don't see the problem...

Please upload someone a working release ink. plugins etc...

Because sometimes I get "DSP error", sometimes I don't have several plugins (even though I copy them from the older releases after this error, it shows again)...

Would be nice...
11-18-2009, 06:23 AM (This post was last modified: 11-18-2009, 07:13 PM by kofkin00.)
#122
kofkin00 Offline
Member
***
Posts: 51
Threads: 4
Joined: Oct 2009
i made it ...
but it really need many detail need to watch out.
what you all have to overcome is " Load state , and keep controling Mario "

Not only the Video what i'm playing can show these detail (include your time-lag)
but also how to as soon as you input the control joystick must in 1 ~ 2 second (as i already mention before .. you must finish all movement before the Dolphin process end of " Load State")

** Maybe the way can help you to solve all game , when you use the function (Svae / Load state) .

Sorry for my poor English ..
i need a translator ( Chinese to English) help me express what i said with accuracy

My record viedo upload to Youtube (+ English latter .. cause Now , Taiwan is midnight ..and really cold , i felt a little asleep)

http://www.youtube.com/watch?v=jxxeSotcwlo


the complete process i'm playing with Dolphin (NEW)

http://www.youtube.com/watch?v=ZiO_m3leaq8

another Test (World 1-3)
http://www.youtube.com/watch?v=JbRxKb33na0

i record the video by FRAPS 3.01
but Fraps only record the game window which you're playing
somebody can propose / introduce what Tool can record all Desktop (what i'm doing everything ,then you will Suddenly realize the keypoint WHY my joystick freeze)
PM me , please


*** Before i post the " How keep action about wiimote" thread in the
Gamecube and Wii emulator - Forums / Dolphin-emu SVN/Development Forum / General Discussion
i must ask everyone , especially these people who manager the Dolphin Forum . Is it " legal " and allow ?
because .. i can't tell this about " solve control question " OR " encourage everyone to play NSMB with Dolphin "
after i got the Right answer .. then i did this ... Thx !
If you intend to learn Chinese Language to communicate., Wellcome PM me Big Grin
Find
11-18-2009, 06:30 AM
#123
EFSonic Offline
Junior Member
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Posts: 11
Threads: 0
Joined: Jul 2009
google =)

I use OpenGL, ~
DX9 I tried a week but I never succeeded too ~ (I really admire the patience)
In exploring how a week after the Load State can continue to move rocker ...
No response from a totally ... that can be moved by a second (It took me four days ... because I also adjusted the test is
Multi-Dolphin set to change ..)
Finally .. how today's experiments continue to move out .. to have complete control, to continue the game

So I went to put forward a video ... I can be recorded into a complete desktop environment in the teaching video


But I can not guarantee that you can succeed ... a start to pay more to seize the skills (many small details ...

Note ~ ~) capture the time difference after the trick .. there are about three times the success rate of one will succeed


I'm using x64-4585 version of the measured ~
Dolphin versions of the same should be the other ....
Focus on Xpadder (subject to personal computer hardware, fine-tune the speed to do ..)
Find
11-18-2009, 09:20 AM (This post was last modified: 11-18-2009, 09:26 AM by williamthegoat.)
#124
williamthegoat Offline
Junior Member
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Posts: 5
Threads: 0
Joined: Nov 2009
Does anyone know how I can improve frame rates? I'm using LLE like I'm supposed to, but the FR is terrible. With HLE everything is perfect, but then I run into the loop glitch. I tried using that AR code, but it didn't do anything. Maybe it's not on? I'm not really sure how to make it work. I have the 2 codes in and enable cheats active. Anything else I need to do?

In case it matters, here's my specs

E8400 Dual Core OC'd to 3.6
8GB RAM
GTX260
Find
11-18-2009, 09:25 AM
#125
jakeroo123 Offline
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Posts: 5
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Joined: Nov 2009
(11-18-2009, 04:28 AM)LOst Wrote:
(11-18-2009, 03:29 AM)jakeroo123 Wrote:
(11-17-2009, 09:23 PM)LOst Wrote: For now, the most annoying thing is the Wiimote getting out of sync after about 4 minutes of play, or when loading a savestate in the NTSC version (PAL crashes when using savestates).

By using quicksave at the world map between every new stage, and restarting Dolphin, you can get pretty far. of course restarting Dolphin takes a few minutes because of the player select wait time.

Here is some videos of NSMB running in r2485:
http://www.youtube.com/watch?v=K6spw9S4ZnU&fmt=18 (W-1 Castle)
http://www.youtube.com/watch?v=bjwyhr0v3Nk&fmt=18 (W-2)

All are played with the D3D9 and HLE plugins.
Okay, first: you don't mean r2485, you mean r4585, because that's what both of your videos say. I just wanted to make sure that people who didn't go to see the videos saw that.
Second, how did you do that? and could you give me a link to r4585?
It would be nice to tell us some of the settings you used.
And don't give me the link to googe code site, I want the already built program.
It doesn't really matter what release you get, as New Super Mario Bros Wii hasn't been improved visually, but I always get the last release here:
http://cid-ec92aae47a89073b.skydrive.live.com/browse.aspx/Emulation/Dolphin?view=details

Settings from here:
http://forums.dolphin-emu.org/thread-5024-post-48553.html#pid48553

Except I am using D3D9 plugin because I don't have OpenGL 2.1 support.

I don't care much about the graphics. I just want it to run. The DSP-LLE Plugin does not work in the least on my computer.
Find
11-18-2009, 09:40 AM
#126
kronos Offline
Junior Member
**
Posts: 35
Threads: 3
Joined: Jul 2009
(11-18-2009, 09:20 AM)williamthegoat Wrote: Does anyone know how I can improve frame rates? I'm using LLE like I'm supposed to, but the FR is terrible. With HLE everything is perfect, but then I run into the loop glitch. I tried using that AR code, but it didn't do anything. Maybe it's not on? I'm not really sure how to make it work. I have the 2 codes in and enable cheats active. Anything else I need to do?

In case it matters, here's my specs

E8400 Dual Core OC'd to 3.6
8GB RAM
GTX260



Disable dualcore
Find
11-18-2009, 09:49 AM
#127
williamthegoat Offline
Junior Member
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Posts: 5
Threads: 0
Joined: Nov 2009
Holy crap, right up to a solid 60fps, thanks man. Now do you know of any way to make shaking work? And how do I get my 360 controller to work with this? It recognizes it, but wont let me actually input buttons for the Wii controller. Only GCN
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11-18-2009, 10:03 AM
#128
Legend80 Offline
Senior Member
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Posts: 357
Threads: 21
Joined: Jul 2009
(11-18-2009, 09:49 AM)williamthegoat Wrote: Holy crap, right up to a solid 60fps, thanks man. Now do you know of any way to make shaking work? And how do I get my 360 controller to work with this? It recognizes it, but wont let me actually input buttons for the Wii controller. Only GCN

You have to use Xpadder for most of your buttons. Bind the "shake" using Xpadder and turn the turbo on.
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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11-18-2009, 10:17 AM (This post was last modified: 11-18-2009, 11:26 AM by williamthegoat.)
#129
williamthegoat Offline
Junior Member
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Posts: 5
Threads: 0
Joined: Nov 2009
EDIT: Got shake working fine now. Just need a little help getting tilt to work. Any idea on how to make it work? In Dolphin I have pitch left and right bound, and the corresponding keys bound in Xpadder, but no luck. Any clue?
Find
11-18-2009, 12:13 PM
#130
LuisR14
Unregistered
 
go to the wiimote plugin and change the pitch setting under "Roll and Pitch" Smile
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