The funny thing about those coins is that the red ones (you know, those six red coins you have to collect quickly) are perfectly rendered, even with efb2texture. I never understood why the normal coins don't work the same way, even though they're the same coins, just not red.
Yeah, for those (like me) who cannot play with EFB2RAM (too slow) it'd be great if you could find that one coin texture that one always sees when playing with efb2texture and retexture it. It's really an eye-sore. No hurry, though
Yeah, for those (like me) who cannot play with EFB2RAM (too slow) it'd be great if you could find that one coin texture that one always sees when playing with efb2texture and retexture it. It's really an eye-sore. No hurry, though
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