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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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New Super Mario bros slow
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New Super Mario bros slow
09-25-2016, 03:25 AM
#8
elementalwindx Offline
Junior Member
**
Posts: 37
Threads: 10
Joined: Aug 2016
General:
Enable Dual Core (checked)
Enable idle skipping (checked)
Enable cheats (checked)
JIT Recompiler

Audio:
DSP HLE
Audio backend: ALSA

Wii Misc Settings:
Aspect Ratio: 16:9

GRAPHICS

General:
OpenGL
Full Res: Auto
Aspect Ratio: Auto
Use full screen (checked)

Enhancements:
IR: 3x 1920x1584 for 1080p
AA: 2x MSAA
AF: 1x
PPE: off
Scaled EFB copy (checked)

Hacks:
Skip EFB (Checked)
Ignore format changes (Checked)
Store EFB (Checked)
Texture Cache: middle (this doesn't seem to matter in speed)
External Frame Buffer Disable (checked)
Fast Depth (checked)
Disable bounding box (checked)


Anything else not mentioned was unchecked.
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Messages In This Thread
New Super Mario bros slow - elementalwindx - 09-18-2016, 05:12 AM
RE: New Super Mario bros slow - gamemasterplc - 09-18-2016, 06:51 AM
RE: New Super Mario bros slow - Helios - 09-18-2016, 07:17 AM
RE: New Super Mario bros slow - leolam - 09-18-2016, 07:28 AM
RE: New Super Mario bros slow - elementalwindx - 09-18-2016, 10:03 AM
RE: New Super Mario bros slow - leolam - 09-18-2016, 06:07 PM
RE: New Super Mario bros slow - degasus - 09-20-2016, 06:18 AM
RE: New Super Mario bros slow - elementalwindx - 09-25-2016, 03:25 AM
RE: New Super Mario bros slow - leolam - 09-25-2016, 03:27 AM
RE: New Super Mario bros slow - elementalwindx - 09-26-2016, 04:52 AM
RE: New Super Mario bros slow - KHg8m3r - 09-26-2016, 06:29 AM
RE: New Super Mario bros slow - elementalwindx - 09-27-2016, 10:09 AM

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