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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
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New super mario bros. Issue in world 2
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New super mario bros. Issue in world 2
12-27-2009, 03:01 AM
#11
DoBoY Offline
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UPDATE: Overclocked by another .4Ghz to 3.2Ghz per core and still same issues
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12-27-2009, 03:18 AM
#12
WhiteZero Offline
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Sense World 1 ran so well, now World 2 is not as good... can you go back to World 1 and see if it still runs just as well, or has it's FPS dropped as well?
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12-27-2009, 03:41 AM
#13
DoBoY Offline
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World 1 is still fine 55-60fps.

I upgraded the drivers for my ati to latest release, i had the previous ones. And still slow in world 2. A bit better (~5-10fps) but still not playable.

I appreciate all the help btw guys, i was really enjoying the game
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12-27-2009, 06:55 AM (This post was last modified: 12-27-2009, 07:08 AM by DoBoY.)
#14
DoBoY Offline
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Another update: I tried Rev 4623 and it runs at 60fps. But no joystick support. Or not full joystick should i say so unplayable with my logitech

4643 Runs almost at full 60fps with joystick support but texture issues on main maps of the world, but the level's themselves are fine Odd eh?

Something must have changed in the builds to slow it down on my system?
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12-30-2009, 09:55 AM
#15
jj123
Unregistered
 
im still having weird graphics issues on world 2 with the latest rev in direct93d. open gl works fine, but fps are cut in half for world 2. Anyone have any fix for this?
12-30-2009, 09:57 AM
#16
Jefferson Offline
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Mm....Some people say that they have this same issue of FPS.
It looks like is going to take a bit of time.
OS: Microsoft Windows XP Professional x86
Processor type: Intel Atom, 1600 MHz (4 x 400)
Memory System: 1011 MB (DDR2 SDRAM)
Graphics Card: Mobile Intel® 945 Express Chipset Family (224 MB)

[Image: firmadesamusporjeff.jpg]
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