(07-14-2019, 04:18 AM)themanuel Wrote: You are right. OpenGL still has the issue for me too. Luckily I normally use D3D11.
Hi. Yes, I think it will be solved later. But at least now we have some backends that works fine.
Seems that usbdk will be left behind and will have to use libusbk for every wii accessory. That will help development and bug reporting.