(03-17-2015, 04:43 AM)Jhonn Wrote: * facepalm *
The official adapter is compatible only with GameCube controllers, from its USB interface you can't get anything else besides the status of buttons/axis. That's it, there's no way that a custom driver or anything like that could make GBA-Link cable work because the adapter doesn't provide the required communication interface. Got it? A possibility would be writing a new firmware for the adapter, from scratch, involving reverse engineering and things like that, very unlikely to happen. Also, if Nintendo used ROM to store the current firmware or even worse, if the firmware is built in the main IC from the adapter, uploading a custom firmware to the adapter would be almost impossible too...
While no details are given on the kickstarter page, those bliss-box guys are trying to get their new 4-PLAY adapter funded. The reason I bring up their newest adapter is because they claim that through use their adapter's developer api, developers could potentially get Dolphin to communicate with an actual GameBoy Advance, through an actual GBA link cable, through their adapter.
Here's the snippet from their kickstarter page that caught my attention:
Quote:[...]developers could use this API to see exactly which controllers are currently connected to the 4-Play for display on the screen or automatic custom remapping. They could natively support saving to the controller's memory card, and even write images to the Dreamcast controller's LCD screen. Support for the GameCube's Gameboy Advanced Link could be added. The possibilities are endless.[...]
While I think this sounds pretty cool, even if that is possible with their adapter I don't expect any Dolphin devs to care unless the adatper becomes crazy popular which seems pretty unlikely considering how much they still have left to go with their hefty $75,000 (USD) funding goal.
I'll gladly play pretty much any video game -+- Dolphin version 4.0-r6251
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Windows 7 x64
Intel i5-4670k (stock turbo @ 3.8ghz)
Nvidia gtx 750 Ti Superclocked
G.Skill RipJaws 8GB 1600mhz
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Windows 7 x64
Intel i5-4670k (stock turbo @ 3.8ghz)
Nvidia gtx 750 Ti Superclocked
G.Skill RipJaws 8GB 1600mhz

