The DS wifi uses "special" 802.11 frames which may be quite hard to actually generate or receive over the air with an emulator (this is mainly just a speed optimization nintendo made).
Two emulators (dolphin + some DS emu) talking to each other can transparently skip over that layer without games knowing, so it's not really an issue.
I actually considered implementing it in the past, but when I looked into it there was a grand total of like...1 game using it.
Two emulators (dolphin + some DS emu) talking to each other can transparently skip over that layer without games knowing, so it's not really an issue.
I actually considered implementing it in the past, but when I looked into it there was a grand total of like...1 game using it.
