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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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New Prototype GCN GBA Link Cable Emulation Demo
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New Prototype GCN GBA Link Cable Emulation Demo
02-07-2015, 12:19 PM
#51
Shonumi Offline
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Fwiw, mGBA is not even at a full 1.0 release. Endrift is constantly working on it everyday. He's a little over a year into development. His project is definitely something to watch.
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02-08-2015, 04:54 AM (This post was last modified: 02-08-2015, 05:05 AM by Player X.)
#52
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(02-07-2015, 05:35 AM)JMC47 Wrote: Still better than VBA

What do you mean? What's better than VBA? VBA and VBALink have the same audio quality and are between VBA-M and mGBA because VBA-M has the best audio quality and mGBA has the worst audio quality.
If you want you can test it with the GBA-BIOS.

(02-07-2015, 12:19 PM)Shonumi Wrote: Fwiw

???
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02-08-2015, 05:29 AM
#53
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What do you mean "???" If you don't know what "fwiw" means, Google will help you, for what it's worth...

Anyway, I think JMC47 was saying anything at this point is better than VBA-M when it comes to the GBA-GCN connection, that is to say at least endrift has plans to work on it, whereas that feature has been all but abandoned by everyone else on the VBA-M team, and having people willing to work on something is half the battle sometimes.

About the audio issue, cut mGBA some slack. It's only been around for a very short time, in comparison to VBA-M which has been in development for over 10 years (including work done to it when it was just VBA). It's not as if the audio quality will stay that way forever.
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02-08-2015, 09:49 AM (This post was last modified: 02-08-2015, 09:55 AM by Player X.)
#54
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Ok, thank you, very much! And will mGBA supports the link function with 4 GBAs (the wireless adapter can link 5 GBAs (what VBALink doesn't support)) too and will it have the function to save the path of the GBA-BIOS file? Everytime it must be selected new.
Btw, which port will be used for the connection (GBA<->GC)? And what do you mean with "endrift"? I can't understand it and Google Translate doesn't translate it.
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02-08-2015, 10:11 AM
#55
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Oh, I did not know you were using Google Translate, my apologies. endrift is the creator of mGBA. He has been working on it by himself since 2014, so not everything works 100%. I do not know what other plans endrift has. It would be best to email him or contact him on Github.com.
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02-08-2015, 10:24 AM (This post was last modified: 02-09-2015, 09:25 AM by Player X.)
#56
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(02-08-2015, 10:11 AM)Shonumi Wrote: Oh, I did not know you were using Google Translate, my apologies.

No Problem! Wink

(02-08-2015, 10:11 AM)Shonumi Wrote: endrift is the creator of mGBA. He has been working on it by himself since 2014, so not everything works 100%. I do not know what other plans endrift has. It would be best to email him or contact him on Github.com.

Ok, thank you, very much!
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02-15-2015, 02:07 AM
#57
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Btw, what's the e-mail adress of endrift?
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02-15-2015, 02:18 AM
#58
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His email's on this page -> https://github.com/endrift
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02-15-2015, 02:25 AM (This post was last modified: 02-15-2015, 02:26 AM by Ramoth.)
#59
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(02-08-2015, 05:29 AM)Shonumi Wrote: What do you mean "???" If you don't know what "fwiw" means, Google will help you, for what it's worth...

Anyway, I think JMC47 was saying anything at this point is better than VBA-M when it comes to the GBA-GCN connection, that is to say at least endrift has plans to work on it, whereas that feature has been all but abandoned by everyone else on the VBA-M team, and having people willing to work on something is half the battle sometimes.

About the audio issue, cut mGBA some slack. It's only been around for a very short time, in comparison to VBA-M which has been in development for over 10 years (including work done to it when it was just VBA). It's not as if the audio quality will stay that way forever.
Do you plan to emulate this connection yourself ?
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02-15-2015, 02:47 AM
#60
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Yes.
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