I have to announce that there is NO other task which was using CPU while the testing was runing again and the test was runing under the same configuration and condition.
game for testing: resident evil 4 (gamecube version)
method of test:
Just run the game and start a specific stage, then wait until the fps counter becomes steady, take the screenshot for result finally.
below is the screenshot of the result:
First is r5985:
-- fps:41
-- fps:25
-- fps:53
second is r5995:
-- fps:37
-- fps:24
-- fps:49
compare to the Dolphin Released 2.0
-- fps:73
-- fps:29
-- fps:129
I don't know how it happened. but I just want to say, the released version is still the best one to play this game...could someone tell me why the performance has reduced so much since the released version to the newest svn on this game?
finally post my configuration details of dolphin
SSAA:4x
EFB scaled copy: disabled
game for testing: resident evil 4 (gamecube version)
method of test:
Just run the game and start a specific stage, then wait until the fps counter becomes steady, take the screenshot for result finally.
below is the screenshot of the result:
First is r5985:
-- fps:41
-- fps:25
-- fps:53
second is r5995:
-- fps:37
-- fps:24
-- fps:49
compare to the Dolphin Released 2.0
-- fps:73
-- fps:29
-- fps:129
I don't know how it happened. but I just want to say, the released version is still the best one to play this game...could someone tell me why the performance has reduced so much since the released version to the newest svn on this game?
finally post my configuration details of dolphin
SSAA:4x
EFB scaled copy: disabled
My desktop equipment:
CPU: Intel Core 2 Duo E7400 overclocking to 3.5Ghz
Memory: 4Gbytes DDR2 running in 800MHZ
Graphics:nVIDIA GTX260+ with 216 SP
Systen : Windows 7 x64
CPU: Intel Core 2 Duo E7400 overclocking to 3.5Ghz
Memory: 4Gbytes DDR2 running in 800MHZ
Graphics:nVIDIA GTX260+ with 216 SP
Systen : Windows 7 x64