It's looking pretty cool, and I compiled rev5807 build, but when I try to open any game with any plugin when OpenCL is enabled it just gives me a black screen, it doesnt even show the hardware information in the top of the screen, so I'd like to know what exactly is needed to use OpenCL... I searched the foruns as aways but couldnt find anything but that I will need to update my DirectX SDKs, wich I already did some weeks ago...
- Have Lastest DX SDK (june 2010)
- using 64bit build
- GeForce 9500 GT (Complete hardware and OS in Sig)
Could it be the Graphics driver?? If so, what version should I use?
Thanx for tha info !!
BTW, What exactly is OpenCL?? LOL
- Have Lastest DX SDK (june 2010)
- using 64bit build
- GeForce 9500 GT (Complete hardware and OS in Sig)
Could it be the Graphics driver?? If so, what version should I use?
Thanx for tha info !!
BTW, What exactly is OpenCL?? LOL
OS: Windows 10 Pro 64bit Creators Update
CPU: AMD Phenom II X4 960 @ 3.6 GHz
Graphics Card: Nvidia GeForce GTX 960 2GB GDDR5
Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision
RAM: HyperX 8GB Dual Channel @ 1600Mhz
CPU: AMD Phenom II X4 960 @ 3.6 GHz
Graphics Card: Nvidia GeForce GTX 960 2GB GDDR5
Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision
RAM: HyperX 8GB Dual Channel @ 1600Mhz