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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
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New Geforce 650 TI Boost
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New Geforce 650 TI Boost
04-14-2013, 03:58 AM
#31
Hunk_4TH Offline
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That's good to hear! How does it run in F-Zero? I know this game also requires a pretty beefy CPU. Just curious.
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04-14-2013, 05:38 AM
#32
Zeikai Offline
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(04-14-2013, 03:58 AM)Hunk_4TH Wrote: That's good to hear! How does it run in F-Zero? I know this game also requires a pretty beefy CPU. Just curious.
F-Zero GX correct? I'll grab the game tonight and test it.
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04-15-2013, 02:27 AM
#33
Zeikai Offline
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(04-14-2013, 05:38 AM)Zeikai Wrote:
(04-14-2013, 03:58 AM)Hunk_4TH Wrote: That's good to hear! How does it run in F-Zero? I know this game also requires a pretty beefy CPU. Just curious.
F-Zero GX correct? I'll grab the game tonight and test it.
Ok well, I personally think dolphin is broken now. Was doin all sorts of things to try and get this to run at 2x native at full speed, kept getting 80% or so.

I accidently hit tab and it shot up to 110%. So I went in and disabled the frame limit, whole game plays between 105-115% now. How one earth does this happen?
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04-15-2013, 06:20 AM (This post was last modified: 04-15-2013, 06:37 AM by NaturalViolence.)
#34
NaturalViolence Offline
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Sometimes disabling the framelimit can boost performance. Especially if you had it set to audio throttle.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
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04-15-2013, 06:29 AM
#35
Zeikai Offline
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(04-15-2013, 06:20 AM)NaturalViolence Wrote: Sometimes disabling the framelimit and boost performance. Especially if you had it set to audio throttle.
Do you happen to know why? I mean, why would it boost it past 100% when it couldn't go 100% before, makes no sense why they would develop it like that.
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04-15-2013, 06:38 AM
#36
NaturalViolence Offline
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No idea. Maybe it adds some overhead.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
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04-15-2013, 10:09 AM
#37
admin89 Offline
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Set Framelimit to 60FPS and tick "limit by FPS" , this should fix your problem
Make sure "audio throttle" and "Vsync" are disabled
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04-15-2013, 10:45 AM
#38
Zeikai Offline
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(04-15-2013, 06:38 AM)NaturalViolence Wrote: No idea. Maybe it adds some overhead.

(04-15-2013, 10:09 AM)admin89 Wrote: Set Framelimit to 60FPS and tick "limit by FPS" , this should fix your problem
Make sure "audio throttle" and "Vsync" are disabled
Cool that does fix it, I would still like to know why it does that though.
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04-15-2013, 10:48 AM
#39
NaturalViolence Offline
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Were audio throttle and vsync already off?
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

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-Mark Antony
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04-15-2013, 10:49 AM
#40
admin89 Offline
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Framelimit auto always kill game speed (from the very old Dolphin version till now)
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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